Read e-book online A Grand History of the Forgotten Realms PDF

By Brian R. James

ISBN-10: 1370134533

ISBN-13: 9781370134533

The definitive timeline of the Forgotten Realms(R) campaign.

The Grand background of the Realms chronicles the wealthy background of the Forgotten Realms crusade atmosphere, offering a close timeline followed by way of essays from Elminster of Shadowdale and different Realmslore specialists. even though now not a video game complement, it serves as a convenient reference consultant for gamers and Dungeon Masters looking info on particular old occasions. additionally, the booklet positive factors an particular Forgotten Realms brief tale by way of best-selling writer R.A. Salvatore and new revelations for Realmslore aficionados.

Show description

Read or Download A Grand History of the Forgotten Realms PDF

Best dungeons & dragons books

Read e-book online Adventure I (Dungeons & Dragons d20 3.5 Fantasy Roleplaying) PDF

Event has discovered you.
The toughest activity for any DM is writing and getting ready for an evening's experience and laying out the occasions that might form his or her international. event Compilation #I and #2 are collections of the simplest of the easiest - the journey preserve modules. inside of those pages, AEG has compiled, up-to-date and extended the unique adventures using the revised three. five d20 principles with new maps, new textual content, and new plot hooks, together with rewritten and accelerated sections supply extra balanced encounters and deeper demanding situations. Even empty rooms were crammed to make a DM's lifestyles more straightforward! all of the whereas, those books offer a campaign's worthy of excessive experience to gamers of all event degrees. Written for the revised three. five d20 ideas. Many new and greater maps. 288 pages. ideal certain experience #I hyperlinks 24 of the easiest unique AEG Adventures retains jointly into one vast plot thread, permitting computers to develop from the first to the thirteenth point. This e-book is a must-have for DMs desirous to convey the nuance of low-leveling gaming again the place it belongs. Many new and more desirable maps.

Get Voyage of the Golden Dragon (Dungeons & Dragons d20 3.5 PDF

Set a path for AdventureThe Golden Dragon, conceived as a skyfaring warship, now serves as a logo of peace one of the 5 international locations. Even prior to the posh airship embarks on its maiden voyage, nefarious pirates, thieves, and saboteurs conspire to defame, scouse borrow, or damage it. inventive adventurers are had to defend the send and its passengers, yet can they discover the key enemy lurking of their midst?

Download e-book for kindle: Bleak House: The Death of Rudolph Van Richten (AD&D by William W. Connors, David Gross

Previous infantrymen by no means die. .. For greater than 3 many years, Dr. Rudolph van Richten stood opposed to the forces of darkness, and hunted their servants within the a long way corners of the land of Mists. Now he had notion his lengthy conflict over, had inspiration he may spend his declining years in quiet entertainment with previous pals.

Download e-book for iPad: Thieves' World: Player's Manual (Thieves' World d20 3.5 by Lynn Abbey, Gary Astleford, Patrick O'Duffy, Robert J.

Considering the fact that 1979, Sanctuary has been the nastiest, ugliest, and grittiest urban in myth fiction. This summer season, Sanctuary returns to roleplaying for the 1st time in over twenty years and the thrill starts with the Thieves' global Player's guide. This booklet encompasses a exact assessment of town within the vintage and present eras, a tradition and history approach to customise your adventurer, over twenty middle and status periods, a special magic method, and a new Thieves' international brief tale through Lynn Abbey herself.

Additional resources for A Grand History of the Forgotten Realms

Example text

35] -370 DR (Year of Rent Armor) ž The Empire Plague finally ends early this year. By the end of Hammer, Syl-Pasha Akkab el Evyrtaan reenters Calimport and initiates a bloodbath that destroys all those who remain in the city as traitors or plague carriers. Many folk, including the clergy of Talona that ruled the city, survive by fleeing into the undercity. (Calimshan) [TSR9589] -361 DR (Year of Mageserpents) ž (-1393 NR ) A band of ophidians stuble across the ruins of an ancient sarrukh city, hidden beneath what is now the western end of the Forest of Wyrms.

In T'u Lung, the establishment of rival faiths and temples leads to some of the bloodiest fighting. (T'u Lung) [TSR9242] -665 DR (Year of Crumbling Ruins) ž A powerful earthquake rocks the Nether Mountains, causing the lost city of Tzindylspar to collapse. The City of Rubies vanishes into myth. (Netheril) [177380000] -664 DR (Year of Turning Tides) ž The Enslaving of Keltar: The drow nearly destroy this town over the course of a 37-hour battle, given their magical superiority and a globe of darkness that they use to surround the city.

The Shining Lands) [179290000] -855 DR ž (395 Shou) Crushing of the Sea Lords' Revolt in Karatin Province consolidates power beneath the Emblems of Imperial Authority. (Shou Lung) [TSR9195] -842 DR ž (408 Shou) Seventh Emperor Chin of the Li Dynasty declares "Gathering of Waters," an attempt to bring the land fed by all the major rivers in Shou Lung under the sway of the Emblems of Imperial Authority. (Shou Lung) [TSR9195] ž (408 Tu) Shou Lung Emperor Chin declares "Gathering of Waters," seeks to consolidate his rulership.

Download PDF sample

A Grand History of the Forgotten Realms by Brian R. James


by Robert
4.3

Rated 4.21 of 5 – based on 10 votes